Development
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Spring engine is a 3D RTS game engine using Lua for scripting game specific code to make the engine customizable from GUI, to unit AI, and pathfinding.
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Defold is the ultimate game engine for web and mobile. It is completely free to use with a developer-friendly license for both personal and commercial use. Defold built from the ground up with a clear focus on performance. Spend time making games, not waiting for builds!
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dim3 is an open source 3D game engine that uses OpenGL for rendering, JavaScript for scripting, XML for data, and SimpleDirectMedia Layer for resolution switching, input, and sound.
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PixelLight is a cross-platform 3D engine and an applciation framework that can be used for creating real-time 3D applicaitons such as games, simulations, and product visualizations.
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Vision Engine is a cross-platform game engine that provides a multi-platform runtime technology suited for all types of games and capable of rendering scenes at smooth frame rates.
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ZenGL is a cross platform game development library written in Pascal, designed to provide functionality for rendering, handling input, sound output, and more.
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Gamesight empowers publishers to build strong communities, engage the right influencers, and effectively measure marketing performance.
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Kythera is an AI middleware that delivers experiences through comprehensive core features including perception, target selection, cover usage, and group coordination.
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SimBionic is a toolset for creating intelligent behaviors for simulations, games, and other interactive systems without programming that specify how people, systems, and other entities respond to user actions and other events.
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Phaser is a game framework for creating HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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Duality Engine is a modular 2D game engine that provides its own visual editor written in C# and backed by OpenGL.
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Game Closure is a democratizing mobile game development using HTML5, allowing developers to build a games once and launch it anywhere.
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GIANTS Engine is a realtime 3D game engine with corresponding content pipeline tools that supports multiple platforms and game genres.
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Goo Create lets users create HTML5/WebGL games and VR experiences quickly and easily.
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ORX is an open source, portable, data-driven 2D-oriented game engine that has been created to allow creation of games and prototypes that provides a framework for game development.
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SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK.
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DI-Guy AI adds artificial intelligence to DI-Guy scenario enabling your IG to play performances created by others- and the characters will act out the performances appropriately.
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Maratis is an open source portable visual game development tool designed for artists and developers that can be used on any platform.